Rust Update – 03 November 2017
Hey guys, the latest update for Rust is live on the server.
This was a forced world wipe but the blueprints were persistent.
Check out the official devblog here or the video from Shadowfrax below:
Hey guys, the latest update has been applied to the server and is ready to go! There should be a scheduled wipe next week on the 8th bringing some new monuments to the map. In the meantime I am leaving the Zombies from Halloween on as no-one has complained and since it is December that…
Hey guys, the latest update is being deployed now. Check out the official devblog here, or watch the Shadowfrax video below:
Hey guys, the latest update went live yesterday. Some exciting things to come with next weeks wipe, including the return of blueprints and changes to the progression system! Also, I think I will be spawning one of the new cars and leaving it somewhere on the map for anyone to use as a little extra…
Happy New Year to everyone! It’s been a while since the last post but the updates have still been going live as scheduled. The latest patch has gone live and the details are on the official devblog or check out the usual Shadowfrax video here:
The latest Rust update is live! In the news today, the new Supermarket (or “Spermket”) and Petrol Station monuments are in! This was a forced wipe update and I have also decided to trial randomising the maps at each wipe. Hopefully this doesn’t mean a wipe every time the server is restarted, so fingers crossed. …
Hey guys! The latest update for rust is live! The Bradley APC is IN! Also, the monthly, mandatory, server wipe is happening with the update next week. Timed with this I will be testing the Rust server out on a Linux box from 01 September. Please let me know if there are any performance issues…